#ifndef PLAYER_H
#define PLAYER_H


#define ATT_MAX     10
#define ATT_MIN      1
#define DEF_NAME	"No Name"


#include <string>


using std::string;


class player
{
public:
	player();
	~player();

	void name(const string&);
	void shoot(const int);
	void pass(const int);
	void drible(const int);
	void defense(const int);

	string name()const;
	int shoot()const;
	int pass()const;
	int drible()const;
	int defense()const;

private:
	string _name;
	int _shoot;
	int _pass;
	int _drible;
	int _defense;
};


#endif /* PLAYER_H */
